Interview | Employee Spotlight - Mike Wyatt
Veröffentlicht von: mailhunter am 16. 2006 um 08:11 Uhr
Frisch auf der Hauptseite von V:SoH wird heute das Interview mit "Mike Wyatt" presentiert.
Schaut rein, den es werden wieder wichtige Fragen gestellt und genauso wichtig sind auch die Antworten ;-)
Hier ein kleiner Vorschmecker:
What is one thing people might be surprised to learn about working at Sigil?
Everyone is involved, regardless of your job title or position in the company. Most of my previous employment has been a strict corporate environment… so it’s a great breath of fresh air to be working for a company with the professionalism of a corporate environment with the good ol’ feeling of being a part of a family. |
Weiterhin hab ich gestern im IRC einen Interesannten Text verlinkt bekommen:
Not true at all. We have from day one said that the majority of our content is geared for the core gamer and grouping. The minority for casual and raid. So I think Vanguard most certainly offers the more ´hard core´ player a game that he will really enjoy, especially if he or she has found more modern MMOGs too easy, or too quick to advance through, etc.
One key difference, though, is that we´ve learned from EQ 1 and other earlier games. We´ve learned how to bring back challenge without having it be tedious. We´ve learned how to bring back the importance of travel without having to make it boring and repetitive. We realize that a lot of people can´t raid for hours on end any more -- they´ve grown up -- their lives have changed. Vanguard is for those people who yearn for the old days, but don´t have the patience for a lot of the needless tedium that existed in those old days. You have massive dungeons, for example, but they are broken up so you can do part of them one night, and then the next part the next night. We have the caravan system in place to keep groups together. We have the fellowship system to help people stick together when one of their friends can´t play as much as the other. We have figured out a lot of ways to slow down MUDflation and not obsolete the ´old world´ when we add new areas. We´ve figured out different ways to address the issues instancing addresses but without the downside. We are working on an LFG system that is a matchmaking system that will not only help with pick up groups, but will also help people find other people with similar interests, play times, etc. We´ve included the Veteran system to reward replayability.
So I think Vangaurd is not losing it, but *getting* it. There are a lot of people who want the good part of the old days, but not the bad. That´s the game we´ve made. And then we also are confident that a lot of new MMOG players (for whom, say, WoW or FFXI was their first MMOG) are looking for a deeper game, a longer term game, a home... and a game with a lot more options, things to do -- a game with freedom. |
Das klingt doch... SEHR vielversprechend, oder? Ich kann nur hoffen, das auch nur mind. die hälfte davon umgesetzt wird :-)
Link: Interview mit Mike Wyatt
Link: Original Post des IRC-Quotes
Link: Diskussion im Forum
Beta | Verschiedenes...
Veröffentlicht von: mailhunter am 13. 2006 um 11:45 Uhr

Auf www.siradio.fm wird es am Freitag den 15ten September um 10:00PM (Ortszeit) ein Interview mit Senior Manager of Marketing & PR, April Jones geben.
http://www.gamesradar.com bringt einen mehrteiligen und auf mehrere Tage verteilten Bericht, zu unserm heiss erwartet Spiel, mit dem Titel: We get exclusive, hands-on access to the most ambitious MMO ever.
Der Berichteplan der kommenden fünf Tage:
Day 1 - Welcome to your new life...
Day 2 - Choosing a class
Day 3 - Telon and the Compendium most monstrous
Day 4 - Getting together
Day 5 - Equal-opportunity employer |
Brad McQuaid hat nochmal fünf neue Clips vom Stapel laufen lassen. Leider werdet ihr wohl auf die Torrentfiles umsteigen müssen, da die Downlaod-Mirrors auf www.bradmcquaid.com völlig überlastet sind, bzw. schon down sind.
It shows me walking around a dungoen in Qalia (that´s definitely not green). Same dungeon as in another video, but I explore a bit more, find some cool rooms, and then lay waste to some ents (remember I´m waay overpowered here). And then at the end it shows some concept art for areas being worked on as a little bonus. And that will be it for a while.
Thanks for all the comments (and keep the coming) and thanks for forgiving the ´slapped together´ aspect of these, but like I said, they were made for you guys, who already know about the game, and also for the interim until more professional movies come out of us working with SOE -- we´ve been shooting a LOT of video with them, so some very cool stuff should be coming out soon(TM). |
In dem Video "ForGamersb.avi" sieht man einen Rundgang in einer kleinen Ortschaft, so wie ein Spaziergang am Stand.
Video "VG-Prar.avi" beinhaltet einen Gruppenkampf gegen Prar, the Howling Inferno.
In "ForGamersFour.avi" sehr ihr eine kleine Solotour gegen eine menge an Bäumen ;-)
Mit "VG-CastersOutside.avi" kommt in nochmals in den Genuss, eine Gruppendynamische Prügellei mit zu erleben.
Last, but not least seht ihr in "VG-InsideClose.avi" den Finish gegen Sentry of Xarkrafi.
Link: Fünf Tagebericht auf www.gameradar.com
Link: www.SiRadio.fm mit ihrem Interview
Link: Download-Mirror zu VG-InsideClose.avi auf www.bradmcquaid.com (Down&Überlastet?)
Link: Download-Mirror zu VG-CastersOutside.avi auf www.bradmcquaid.com (Down&Überlastet?)
Link: Download-Mirror zu ForGamersFour.avi auf www.bradmcquaid.com (Down&Überlastet?)
Link: Download-Mirror zu ForGamersb.avi auf www.tentonhammer.com
Link: Download-Mirror zu VG-Prar.avi auf www.tentonhammer.com
Link: Download-Mirror zu VG-OutsideGarg.avi auf www.tentonhammer.com
Link: Download-Mirror zu ForGamersFour.avi auf www.tentonhammer.com
Link: Download-Mirror der Torrentfiles für die Videos
Link: Diskussion in unserem Forum
Interview | Vanguard: Saga of Heroes - Interview from AGC
Veröffentlicht von: mailhunter am 12. 2006 um 21:48 Uhr
Ein neues Interview auf der Austin Game Converence mit Jeff Butler April Jones.
Hier ein kleiner Einleser:
Sigil President and Exec. Producer Jeff Butler and PR Guru April Jones talk crafting, diplomacy and more.
On Thursday I met with Sigil’s President/Executive Producer Jeff Butler and Senior Manager of Marketing/PR April Jones to talk about the highly anticipating upcoming MMORPG, Vanguard: Saga of Heroes. |
Link: Das komplete Interview auf www.mmorpg.com
Link: Diskussion im Forum
Interview | Zwei Interviews
Veröffentlicht von: mailhunter am 11. 2006 um 23:13 Uhr
Auf V:SoH:WC findet ihr das Aktuelle Interview mit dem Titel Unsung Interview Series: Michael Butler. Hier eine Kostprope:
5) How did you gain your job with Sigil Games?
I answered most of this above already but I will tell you the Sigil initiation can be quite daunting. First, you have to navigate an entirely dark build while being chased by artists carrying whiffle ball bats. If you survive that, you have to build an igloo made from 12 packs of soda in 15 minutes… On second thought, I might be saying too much here. Nevermind. |
Das zweite Interview mit Daniel Newman auf MMOCraft dreht es sich um Crafting.
Hier ein kleiner Ausschnitt:
MMOCRAFT: How does the Crafter/Adventurer interdependence work?
Daniel: Crafters will rely on Adventurers to help them get the higher tier resources, as they will be in dangerous areas, and to help collect various ingredients that drop off mobs, for item customization. Adventurers will rely on Crafters to make them items specific to their needs, to enhance their game-play while adventuring. |
Viel Spass beim lesen :-)
Link: Interview mit Michael Buttler auf V:SoH.WC
Link: Interview mit Daniel Newman auf MMOCraft.com
Link: Diskussion im Forum
Interview | Karavan Interview mit V. Napoli
Veröffentlicht von: mailhunter am 11. 2006 um 09:37 Uhr
Vince Napoli gab auf V:SoH.TTH ein Interview zum Thema "Reisen & Karavane".
[VTTH]: Brad McQuaid said, "...the caravan system will help greatly in keeping group/guild members together." Does this mean that a large number of characters can belong to a caravan, or at least more characters than would make up a full group?
[VN]: Currently, caravans can hold a maximum of 6 players, which is the size of a full group. |
Link: Hier das komplette Interview
Link: Diskussion dazu im Forum
Beta | Rangerfertigkeiten...
Veröffentlicht von: mailhunter am 10. 2006 um 09:51 Uhr
Die aufmerksamen Jungs von V:Rangers haben gut bei den letzigen Videos aufgepasst und ihre Fertigkeitendatenbank in Schuss gebracht ;-) Find ich klasse, wenn man so Spitzfindig an Infos rankommt. Dicker Applaus :-)
Link: Fertigkeitenliste auf V:Ranger
Link: Diskussion dazu in unserem Forum
Beta | CGM Invite verschoben
Veröffentlicht von: mailhunter am 10. 2006 um 09:45 Uhr
Schon länger warten die Käufter des CGM´s auf ihren Invite. Dieser wurde leider wieder verschoben...
Some server issues and optimizations came up and are taking longer to address than we´d hoped (we´d hoped therefore that there wouldn´t be a delay).
Unfortunately, there may be a delay and we might be looking at next week.
I will get you an update as soon as I have one. Bringing in so many people into the game was to find these problems -- the bummer part is when they occur, we can´t bring any new people in (CGM or otherwise).
Fixing these bugs is higher priority than *anything* else we are doing, but at the same time, uncovering them is one of the key reasons to bring up the population in beta.
So I apologize for the delay and promise to keep you posted. |
"We have not sent out the mass invites since earlier this week when we discussed not sending them out (when the server stability problems began). I have been checking with our IT/Servers Manager on the server and so far he feels we should wait until next Monday to send out any more hoping that we will test the stability this weekend. We had some issues Wednesday night and yesterday with connectivity and the social servers.
The Director of Production pulled 750 more CGM people so if we send out 1000 a day starting on Monday we should get through them all by Thursday."
Again, I´m very sorry about this and what a crappy time for it to happen (well, the coders are happy because it helps them find bugs and areas to optimize the network code) when I had told you guys you´d be in by now. I really feel bad about this. Everyone has been kind on this thread and forgiving, for which I appreciate, yet I still feel I let you guys down. I did know at some point we would have to stop and optimize server code, and I´ve let you guys know that´s one of the goals behind beta 3, but the timing...
Again, sorry it worked out this way. We´ll do everything we possibly can, as you can see above, to get all the CGM people in ASAP and also focus big time on all the other pools as well. Thank you all again so much for being patient and understanding. |
Na dann hoffen wir mal, das die Leute bald dazukommen... sie haben sich schliesslich das recht hierfür ERKAUFT...
Link: Thread im offiziellem Forum
Link: Diskussion in unserem Forum
Interview | Interview mit Michael Butler
Veröffentlicht von: mailhunter am 10. 2006 um 09:38 Uhr
Die jungs von WCry haben interview mit Micheal Butler gehabt. Fragen wie "Why did you enter into your current field of work?" oder "How did you gain your job with Sigil Games?" werden hier beantwortet. Ingesamt ein kurzen und schnelles interview.
Hier ein Ausschnitt:
7) How did you get started in the industry?
I really don’t know how I fell into IT. I went to college and studied Political Science, History, and Literature. I never took a single course that had anything to do with icky math or programming. Then, I ended up fixing cash registers, doing data entry, and running Point of Sale end of day jobs for a major company. |
Link: Das Interview auf vs.warcry.com
Link: Diskussion im Forum
Beta | Highres Video aufgetaucht (die 2te...)
Veröffentlicht von: mailhunter am 09. 2006 um 14:16 Uhr
Wie schon in einer der letzten News (05. September 2006 - 11:05 Uhr) bekanntgegeben, hat www.4gamer.NET zwei schon bekannte Videos als HighRes Version released. Heute hat Cayne bei uns im Forum das dritte Video enteckt, dass das Thema "Mount" behandelt.
Viel Spass beim beim downloaden, schauen und diskutieren :-)
*MIAU*
Link: Infos und Download auf www.4gamer.NET
Link: Cayne´s Post in unserem Forum
Link: Diskussion im Forum
Beta | Beta Gewinnspiel für Semptember
Veröffentlicht von: Gryphus am 07. 2006 um 22:52 Uhr
Der Monat hat schon vor ein paar Tagen begonnen und nun präsentieren auch wir unser neues Gewinnspiel für den Beta Account September. In diesem Monat werden wir euch verschiedene Fragen stellen und einen oder mehrere Buchstaben aus der Lösung bestimmen, die ihr am Ende der letzten Frage zu dem Lösungswort zusammenführen müsst. Sobald ihr die Lösung wisst, schreibt bei uns im Forum in diesem Thread, dass ihr die Lösung kennt. Per Zufall wird dann jemand ausgewählt und die Lösung eingefordert, ist diese richtig, dann haben wir einen Gewinner. Ansonsten gelten die selben Teilnahmebedingungen wie bei dem letzten Wettbewerb.
Die erste Frage lautet: Name einer Startstadt in Vanguard mit 11 Buchstaben. Nehmt aus der Lösung den ersten und vierten Buchstaben.
Link: Für Fragen stehen wir euch hier Rede und Antwort
Link: English Version of this announcement
Beta | Zwei weitere Videos
Veröffentlicht von: mailhunter am 07. 2006 um 10:46 Uhr
Zwei "neue" Videos sind heute Nacht online gegangen. Sie waren bereits gestern Abend im BitTorrent-Verteiler vorhanden.
EMSFull.avi ist praktisch das -ganze- Video zu EMSIntro.avi. Der Flug führt weiter auf einer der fliegenden Inseln und zeigt am Schluss einen Kampf gegen Mobs, die in den Gebäuden der Insel sind.
ForGamersIII.avi zeigt einen gruppendynamischen Kampf in einem Dungeon. Das ganze dauert knappe 10 Minuten.
Leider kann ich nur wieder die Qualität des Videoencodes bemängeln. Imo sollten die Leute die diese Videos aufnehmen lieber etwas die Grafik während der Aufnahme runterdrehen und sich ein Tutorial (Wie encode ich ein DivX-Video richtig) durchlesen.
In addition to the Mini-Videos taken by Jerrith (a Sigil programmer and long time MMOG player) and made available by yours truly and our awesome affiliate sites, I´ve also been working on several in-game videos. These are .avi files using DIVX for compression, otherwise the files would be HUGE – please make use of the variety of codecs out there that will enable you to view the videos and/or take the advice of those who post where to find these codecs on this thread and elsewhere.
A few differences, however:
1. These are taken at Very High settings with *everything* turned on that can be right now (world lighting, tone mapping, all available settings to maximum, HDR, and more). I am using a very high end system (dual 3.8ghz, ATI x1900xt, Xfi card, XP 64, etc.) Why? To show Very High, as opposed to Jerrith´s Mediums, and also to compensate some for the significant hit FRAPs slaps you with. You’ll still see some roughness with our animations as they are not fully optimized, as well as some hitching as my system loads different areas – again, please keep in mind that the game is still in beta, has many optimizations coming, and I simply show off different areas of the game regardless of how polished or finished they are (although all areas are live on beta with people playing in them -- the exception would be the video that shows the Qalian capitol city Aghram, which is not yet open to beta players and while one of the largest, if not the largest cities ever created in an MMOG, it’s neither done nor accessible on beta (though it will be soon)).
*** by no means should you assume that you will require such a system to play Vanguard when it is commercially released, even at High Settings****
2. The videos are longer (and the files bigger) than Jerrith´s and so are in lower resolution and less clear. I am also less experienced with Premiere, so my noobness there will show. But I do cut between different sets of FRAPs videos as opposed to his, which are one ´encounter´. The lower resolution means you don´t feel as in-game, but the upside is you get more variety and longer videos.
3. In the videos I either use my play character with GM powers or Aradune, my GM character, with GM powers (I usually don´t play my regular character with GM powers, but did so in the videos to expedite things). In some of the videos you basically see Aradune follow a group of players as they adventure -- I´m pretty much tagging along. I do however, sometimes, intervene, and when I do, given that Aradune is invulnerable and level 50, mobs die pretty quickly, so please take note of that when I take down a mob in one or two swings. The regions with combat that I do show are for areas under level 20.
4. I do also include some still shots showing some of the game publications Vanguard has appeared in (shameless plug on my part – what can I say?) as well as some general art and some concept art for the game as well. Hopefully you find them interesting and informative, despite their commercial nature.
Again, just like Jerrith´s videos, these are videos taken for MMOG gamers, either fans of Vanguard or just fans of MMOGs in general. They by no means take the place of the more professionally put together videos that are being put together for more high profile sites and publications that we are working with SOE on -- essentially, they have a different target audience, message, and purpose and therefore compliment each other.
I´ve made four so far, and until I get some tips on how to use Premiere better, I´ll stick to these four. I will either provide the link and/or give the link to our affiliate sites to put up. You are welcome to mirror the videos -- in fact, you are encouraged to do so in order to help with bandwidth -- thanks
Like Jerrith´s videos, these are taken live from Beta 3 and anyone who happens to appear on them are under NDA so please don´t bother them with questions as they will not be able to answer them or even acknowledge that was them. I will try to answer any questions you might have on various message boards, be it our official boards or elsewhere.
Again, these are rough and meant to satisfy people interested in Vanguard or are experienced with MMOGs in general. They also therefore include flaws, especially as some of the areas depicted are new and unfinished. Accordingly, please take them for what they are.
All of the videos are taken from Qalia, although future videos will undoubtedly include Thestra if these turn out to be popular and interesting to those viewing them. |
Link: Download-Mirror für ForGamersIII.avi auf www.stratics.com
Link: Download-Mirror für EMSFull.avi auf www.stratics.com
Link: Bit-Torrent Files für alle Videos auf www.vgtact.com
Link: Diskussion in unserem Forum
Beta | Videos via BitTorrent
Veröffentlicht von: mailhunter am 06. 2006 um 10:11 Uhr
Vanguard Tact wollen wohl ein BitTorrent-Netzwerk für die Videos aufbauen, das der Traffic für die Fanseiten reduziert wird. Eine sehr schöne Idee, jedoch aus meiner Sicht ein zweischneides Schwert, da es mit P2P-Netzwerken grundsätzlich Probleme gibt. Davon mal abgesehen, wir alle lesen/hören/sehen täglich, das P2P Netzwerke illegal sind, bzw. in einer Grauzone stecken. Und wer selber mal WoW gespielt hat, geht den tollen BitTorrent-Patcher ;-) Leider haben die Jungs auch noch keinen Tacker gestellt, um die daten einigermasen zu verteilen. Ich hoff, es wird einen privaten Tracker hierfür geben, da ich (und sicherlich auch viele andere), nicht bereit sind über öffentliche (und somit auch meist illegale) Tracker zu arbeiten.
Announcing VGTact Broadcast Machine
Posted by Traldan on 05.09. at 18:26
I´ve just finished adding Broadcast Machine to our server. This allows you to download files (videos, mostly) as torrents to your computer. If you´ve never used BitTorrent before, it´s a program that allows you to download a file in lots of small pieces - the file downloads faster, and it doesn´t use as much bandwidth on our end. For more information on BitTorrent, read here. If you don´t have a bittorrent client installed, check out Azureus or µTorrent.
Anyway, this is available at http://www.VGTact.com/bm . Download the .torrent file of the video you´d like, open it in a bittorrent client, and download away! I´ll be adding more of the videos recently released by Aradune and Jerrith as soon as I can.
Edit: Sorry! Fixed the link |
Link: Vanguard Tact Website/News
Link: Broadcast Machine auf VgTact
Link: Diskussion im Forum
Beta | noch ein Brad-Video
Veröffentlicht von: mailhunter am 06. 2006 um 10:04 Uhr
Und noch ein Video von Brad. Leider gibt es nicht viel zu sehen ausser einen kleinen Rundflug in diesem Video. Schön anzuschauen, wenn man es noch nicht kennt.
Brad’s Beta 3 Mini-Videos
In addition to the Mini-Videos taken by Jerrith (a Sigil programmer and long time MMOG player) and made available by yours truly and our awesome affiliate sites, I´ve also been working on several in-game videos. These are .avi files using DIVX for compression, otherwise the files would be HUGE – please make use of the variety of codecs out there that will enable you to view the videos and/or take the advice of those who post where to find these codecs on this thread and elsewhere.
A few differences, however:
1. These are taken at Very High settings with *everything* turned on that can be right now (world lighting, tone mapping, all available settings to maximum, HDR, and more). I am using a very high end system (dual 3.8ghz, ATI x1900xt, Xfi card, XP 64, etc.) Why? To show Very High, as opposed to Jerrith´s Mediums, and also to compensate some for the significant hit FRAPs slaps you with. You’ll still see some roughness with our animations as they are not fully optimized, as well as some hitching as my system loads different areas – again, please keep in mind that the game is still in beta, has many optimizations coming, and I simply show off different areas of the game regardless of how polished or finished they are (although all areas are live on beta with people playing in them -- the exception would be the video that shows the Qalian capitol city Aghram, which is not yet open to beta players and while one of the largest, if not the largest cities ever created in an MMOG, it’s neither done nor accessible on beta (though it will be soon)).
*** by no means should you assume that you will require such a system to play Vanguard when it is commercially released, even at High Settings****
2. The videos are longer (and the files bigger) than Jerrith´s and so are in lower resolution and less clear. I am also less experienced with Premiere, so my noobness there will show. But I do cut between different sets of FRAPs videos as opposed to his, which are one ´encounter´. The lower resolution means you don´t feel as in-game, but the upside is you get more variety and longer videos.
3. In the videos I either use my play character with GM powers or Aradune, my GM character, with GM powers (I usually don´t play my regular character with GM powers, but did so in the videos to expedite things). In some of the videos you basically see Aradune follow a group of players as they adventure -- I´m pretty much tagging along. I do however, sometimes, intervene, and when I do, given that Aradune is invulnerable and level 50, mobs die pretty quickly, so please take note of that when I take down a mob in one or two swings. The regions with combat that I do show are for areas under level 20.
4. I do also include some still shots showing some of the game publications Vanguard has appeared in (shameless plug on my part – what can I say?) as well as some general art and some concept art for the game as well. Hopefully you find them interesting and informative, despite their commercial nature.
Again, just like Jerrith´s videos, these are videos taken for MMOG gamers, either fans of Vanguard or just fans of MMOGs in general. They by no means take the place of the more professionally put together videos that are being put together for more high profile sites and publications that we are working with SOE on -- essentially, they have a different target audience, message, and purpose and therefore compliment each other.
I´ve made four so far, and until I get some tips on how to use Premiere better, I´ll stick to these four. I will either provide the link and/or give the link to our affiliate sites to put up. You are welcome to mirror the videos -- in fact, you are encouraged to do so in order to help with bandwidth -- thanks
Like Jerrith´s videos, these are taken live from Beta 3 and anyone who happens to appear on them are under NDA so please don´t bother them with questions as they will not be able to answer them or even acknowledge that was them. I will try to answer any questions you might have on various message boards, be it our official boards or elsewhere.
Again, these are rough and meant to satisfy people interested in Vanguard or are experienced with MMOGs in general. They also therefore include flaws, especially as some of the areas depicted are new and unfinished. Accordingly, please take them for what they are.
All of the videos are taken from Qalia, although future videos will undoubtedly include Thestra if these turn out to be popular and interesting to those viewing them. |
Link: Downloadmirror auf www.silkyvenom.com
Link: Downloadmirror auf www.bradmcquaid.com
Link: Diskussion im Forum
Anmerkung: Die Downloadmirror auf www.silkyvenom.com kann einen Fehler bringen, da die Jungs wohl einen Leechschutz eingebaut haben. Im zweifelsfall also bitte vom www.bradmcquaid.com Spiegel runterladen.
Beta | Jerrith, die 3te
Veröffentlicht von: mailhunter am 05. 2006 um 14:53 Uhr
Jerrith lässt sich auch nicht bitten und bringt uns das dritte Video von sich. Gute 65MB Video zeigen euch, wie Kraelx im Temple von Dailuk erlegt wird. Schön auch, das Leute ihr Leben lassen ;-)
This long fight is part of an encounter route in the Temple of Dailuk that can only be activated by a player (in this case Ladroj) who has completed one of the earlier quests in the temple. Early on in the fight, Ladroj gets a critical hit with a fireball, drawing Kraelix onto him resulting in a quick death. Around the same time I fail to cast enough healing on Morgh, our tank, and he dies as well. From there, Syrok takes over and I keep everyone alive until the end, where Kraelix starts using his most powerful attacks. Everyone dies but me, and luckily, my last hit just manages to kill him before he can finish me off. |
Der Kommentar von Brad:
My favorite because people DIE!  |
Link: Download von www.bradmcquaid.com
Link: Diskussion im Forum
Beta | Brad's Video #3
Veröffentlicht von: mailhunter am 05. 2006 um 11:56 Uhr
Brad verwöhnt uns mit dem dritten Video. Es wurde diesmal in HOHER Qualität gespielt. Leider ist der Encode (für meinen Geschmack) nicht gelungen, da die Qualität durch die Kompression gelitten hat (und das bei einer Pixelbreite von 720!). Ich hoffe, es taucht noch eine wirkliche "HighRes" Version des Videos auf. Der Download ist schlappe 122MB gross. Zu sehen ist ein Flug über die Stadt, eine kleine Wanderung an der Stadtmauer und ein Kampf.
Brad’s Beta 3 Mini-Videos
In addition to the Mini-Videos taken by Jerrith (a Sigil programmer and long time MMOG player) and made available by yours truly and our awesome affiliate sites, I´ve also been working on several in-game videos. These are .avi files using DIVX for compression, otherwise the files would be HUGE – please make use of the variety of codecs out there that will enable you to view the videos and/or take the advice of those who post where to find these codecs on this thread and elsewhere.
A few differences, however:
1. These are taken at Very High settings with *everything* turned on that can be right now (world lighting, tone mapping, all available settings to maximum, HDR, and more). I am using a very high end system (dual 3.8ghz, ATI x1900xt, Xfi card, XP 64, etc.) Why? To show Very High, as opposed to Jerrith´s Mediums, and also to compensate some for the significant hit FRAPs slaps you with. You’ll still see some roughness with our animations as they are not fully optimized, as well as some hitching as my system loads different areas – again, please keep in mind that the game is still in beta, has many optimizations coming, and I simply show off different areas of the game regardless of how polished or finished they are (although all areas are live on beta with people playing in them -- the exception would be the video that shows the Qalian capitol city Aghram, which is not yet open to beta players and while one of the largest, if not the largest cities ever created in an MMOG, it’s neither done nor accessible on beta (though it will be soon)).
*** by no means should you assume that you will require such a system to play Vanguard when it is commercially released, even at High Settings****
2. The videos are longer (and the files bigger) than Jerrith´s and so are in lower resolution and less clear. I am also less experienced with Premiere, so my noobness there will show. But I do cut between different sets of FRAPs videos as opposed to his, which are one ´encounter´. The lower resolution means you don´t feel as in-game, but the upside is you get more variety and longer videos.
3. In the videos I either use my play character with GM powers or Aradune, my GM character, with GM powers (I usually don´t play my regular character with GM powers, but did so in the videos to expedite things). In some of the videos you basically see Aradune follow a group of players as they adventure -- I´m pretty much tagging along. I do however, sometimes, intervene, and when I do, given that Aradune is invulnerable and level 50, mobs die pretty quickly, so please take note of that when I take down a mob in one or two swings. The regions with combat that I do show are for areas under level 20.
4. I do also include some still shots showing some of the game publications Vanguard has appeared in (shameless plug on my part – what can I say?) as well as some general art and some concept art for the game as well. Hopefully you find them interesting and informative, despite their commercial nature.
Again, just like Jerrith´s videos, these are videos taken for MMOG gamers, either fans of Vanguard or just fans of MMOGs in general. They by no means take the place of the more professionally put together videos that are being put together for more high profile sites and publications that we are working with SOE on -- essentially, they have a different target audience, message, and purpose and therefore compliment each other.
I´ve made four so far, and until I get some tips on how to use Premiere better, I´ll stick to these four. I will either provide the link and/or give the link to our affiliate sites to put up. You are welcome to mirror the videos -- in fact, you are encouraged to do so in order to help with bandwidth -- thanks
Like Jerrith´s videos, these are taken live from Beta 3 and anyone who happens to appear on them are under NDA so please don´t bother them with questions as they will not be able to answer them or even acknowledge that was them. I will try to answer any questions you might have on various message boards, be it our official boards or elsewhere.
Again, these are rough and meant to satisfy people interested in Vanguard or are experienced with MMOGs in general. They also therefore include flaws, especially as some of the areas depicted are new and unfinished. Accordingly, please take them for what they are.
All of the videos are taken from Qalia, although future videos will undoubtedly include Thestra if these turn out to be popular and interesting to those viewing them.
-Brad |
Link: Downloadmirror auf www.bradmcquaid.com
Link: Downloadmirror auf www.silkyvenom.com
Link: Diskussion im Offiziellen Forum
Link: Diskussion in unserem Forum
VSoH | Highres Video aufgetaucht
Veröffentlicht von: mailhunter am 05. 2006 um 11:05 Uhr
Zwei Highres Versionen (mit Teilweise neuem Inhalt) sind auf 4Gamer.NET aufgetaucht. Leider fehlt der Kommentar dazu und wurde durch Musik ersetzt. Ich würd euch gerne mehr dazu sagen, aber der Bericht auf der Seite auf Japanisch ;-) Schauts euch einfach an, sind schöne Bilder dabei. Morgen, bzw. Übermorgen soll einn weiteres Video erscheinten, zum Thema "Mounts". Wir werden euch entsprechend auf dem Laufenden halten.
Link1: Video zum Thema "Schiffe"
Link2: Video zum Thema "Player Housing"
Link: Diskussion im Forum
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