Interview|Employee Spotlight mit Ben Thompson
Veröffentlicht von: Sain am 21. 2007 um 15:43 Uhr
Ja, es ist mal wieder soweit. Ein neuer Teil der Serie "Employee Spotlight" ist erschienen. Diesmal wird Ben Thompson ausgefragt.
Who are you and what do you do?
I’m Ben Thompson. I am the Assistant Art Director, Concept Artist, and Icon Artist. Three jobs that exponentially add work hours to any given day of the week.
How did you get your start at Sigil?
Keith Parkinson called me up to ask if I was interested in working with the team as a Concept Artist. It was only after being lured in so innocently that the rest of my responsibilities began to sneak up on me one at a time.
What is your favorite part about working for a game company?
Being that this is the first one for me, it is hands down the interaction with other artists on a single project. As an Illustrator you have little to no contact with the outside world so it makes for a nice change to carry on a conversation with someone throughout the day…even if that conversation is a debate as to whether or not Batman would beat Wolverine in an all out fight.
What is one thing people might be surprised to learn about working at Sigil?
That we don’t play games all day (unless you count rubber band marksmanship), we don’t eat donuts every morning (unless Jeremy is Late), and there is no chance you will be attacked by wild animals (unless you stray into Brandon’s cube).
What is your favorite thing you have worked on for Vanguard so far?
The Icons are by far the most fun part of my job. They are the closest to painting that I can get in the digital world of video games. Of these the Diplomacy Icons tend to take the longest and as such they are my favorite.
What has been the most difficult thing you have done for Vanguard so far?
No one job is in itself overwhelming, but when all three come down the pipe at once I can tend to have people from Coding, Design, Art, and Management in my cube at the same time. While I would like to think that this is due to my popularity in all of the departments, in the end it usually means that my day is about to get…interesting.
What class/race are you going to play when Vanguard is released?
Until we implement a Sniper class and you are able to upgrade your ranged weapons with a MK3 Scope I guess I will have to settle for a Rogue. The race remains to be seen…
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