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Beta|Newsletter für den September

Veröffentlicht von: Gryphus am 29. 2006 um 00:09 Uhr

Nachdem nun der August Newsletter vor kurzem aufgetaucht ist, geht es nun weiter mit dem aus diesem Monat. Zumindest was davon noch übrig ist. Den interessierten Lesern wird ein wenig darüber erzählt, was demnächst in die Beta einmarschieren wird, so sind dies einige neue NPCs wie Ratten, Chaos Elefanten und vieles mehr. Desweiteren wird berichtet, das der dritte Kontinent Kojan bald schon seine Pforten komplett eröffnen wird und beispielsweise auch, dass es aber der Betaphase 4 das PvP zum Testen gibt.

      As Vanguard gears up for the "home stretch" of beta, many new exciting additions will be coming fairly quickly and fairly regularly until the end from here on out. Here`s a sneak peak at what is to come:
       The NEW harvesting system is almost done and should be online very soon. We`ve made several improvements to streamline and enhance the harvesting process. Stay tuned!
       Several new NPCs will be in soon. Ratmen, Lizardmen, Vulturemen, Rats, Gremlins, Behemoths, Rhinoceros, Possessed Human Servants, Chaos Elves, Giant Mosquitoes, and new denizens of Trengal Keep.
       Kojan is coming along and we should be ready sometime next month to open the entire Kojani Archipelago. This includes three brand new starting cities and a bunch of new and unique adventuring content for low to mid levels. We will also unlock Orcs, Goblins, Wood Elves, Half Elves, Raki, and Kojan Humans when these cities go live.
       Ship creation and travel are coming along and should be ready for major testing relatively soon.
       A more robust caravan system is being worked on that includes proper art support and UI elements that make caravan travel more intuitive and useful.

      And a little farther off we have:
       Unique racial animations for walking, running, and idling should be coming along at some point.
       Character Customization min/max proportions are coming, so make your ugly characters while you still can. New options for faces and hair are coming as well.
       A wider variety of terrestrial and flying mounts are coming down the pipe soon. Their arrival will include a system for flying travel.
       Optimizations are ongoing, but a pass to get indoor world lighting, rendering, and asset loading are high on the list.
       Retooling the particle engine to offer artists a more robust system for generating spell effects and environmental effects is on the schedule and coming.
       Housing variety and guild halls for each continent are being worked on along with a myriad of furnishings and housing features.
       There has been some work on PvP with much more to come soon. Look to test PvP in beta 4.


Dann geht es noch damit weiter, dass veranschaulicht wird, wie gutes Feedback auszusehen hat und auch was die Entwickler nicht gebrauchen können. Wichtig für alle Betatester, Sigil wird am Montag Emails verschicken, mit einer Anleitung, wie man seinen Betaforen Account wieder aktivieren kann, da dieser von jedem gespert werden wird. Diese Email wird von einer Adresse aus dem Bereich "@Sigilgames.com" stammen. Es ist wichtig, dass alle Betroffenen diese Email erhalten, da davon auch der Betazugang abhängen kann.

Link: Hier gehts zum September Newsletter
Link: Kommentare dazu bei uns im Forum





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