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Interview|Salim Grant beantwortet Fragen

Veröffentlicht von: Gryphus am 31. 2006 um 19:23 Uhr

Salim Grant, Senior Game Designer von Sigil Games Online wurde ebenso von Nelson K. Thachuk interviewd wie sein Kollege Darrin McPherson. In diesem Interview waren die Themen Crafting in Verbindung mit Housing und anderes.

    Do you have any trophy examples?

    Yes, I actually have a bear head.

    Let me see… Trophy… Trophy… All right! NOW I can show you the trophies! All right, so back to my house. My wife is the interior designer, not me. So let me go upstairs. There’s my boar head, there’s my bear head. We actually want to explore this even further. We’ve got dragon heads and such. One of our trade skill classes will be able to do a form of taxidermy. We want to see how far we can take it. It would be really cool if we could do a full-on thing so if you kill a squirrel and decide you want to mount it than you can stuff it. Give me the remains and I’ll craft it up. Give me the remains and I’ll stuff it so you can put it in your house. It would be a cool, and relatively easy, thing to put in; it’s just that that’s for a later time.

    Every weapon that you equip you can actually place in your house if you want to. The axe here is potentially an example of that. We’ve got food; we’ve got all kinds of stuff that you can imagine. The majority of this stuff is crafted. We’ve got a chest that actually has some inventory in it right now.


Link: Zum Interview
Link: Kommentare im Forum





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          Quests: 0
          Gilden: 20
          Downloads: 69
          Phase: Released
          Release: Januar 2007

           

           
           
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